Statement
A page from an unpublished
area of the traveler's journal, describing an emergency "conference
call" between "me" and "myself." The internal dialogue
is initiated once the traveler acknowledges that the fact he/she had all
these treasure crumbs (excavated throughout the journey), practically meant
that they were not on the treasure thus two trains of thought emerge: one,
that with each excavation there is less treasure to be found: two, that potentially,
by collecting the pieces, the whole web can be reassembled. Conceptually,
the journal stands on top of the "World of Awe" food chain. Elements
from the story feed the web site, music and object design processes. The
materialization into a variety of sense-experience forms feed back into the
development of story and into each other. Thus an interdependent evolution
occurs. "World of Awe" is a raw environment developed to investigate
the process of world-view creation. Its landscape is the Sunset/Sunrise,
a desert terrain trapped in the mind frame between night and day. Through
this landscape roams a traveler in search of a lost treasure.
Bio
Yael Kanarek is a media
artist. She has been developing "World of Awe" for the past five
years. Based on a journal describing the adventures of a traveler in search
of lost treasure, the latest version of the web site was launched in July
2000. "World of Awe" versions 1995, 1997 and 2000 have been added
to the Rhizome ArtBase. Ms. Kanarek was a recipient of The Alternative
Museum Digital Commission 2000 through which she developed Roam, a 3D exploration
terrain for World of Awe and is currently an artist-in-residence at Harvestworks,
where she is working on the soundscape for the project. She has been showing
her work online and offline work internationally. "World of Awe" has
been included in festivals in Brazil, France, England, Germany and the
USA. The "World of Awe" screensaver is available through "Refresh,
the art of the screen saver" on artmuseum.net.